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RNDL / Interactive
LoveCapsule is live

Digitalproductsthat ship.

RNDL Interactive is an independent product studio. We design, build and sell our own digital products — interactive things people can buy, open in a browser, and keep.

Studio spec
FOUNDED
2026-07-29
BASE
Philippines / Remote
FOCUS
Consumer · interactive
PRODUCTS
01 live · 01 in research
[01] Products

Things we own,
build and sell.

Everything here is ours — designed, built and sold by the studio. The list is short on purpose: a product ships when it is finished, not when a quarter ends.

[01]LiveConsumer · Digital keepsakes

LoveCapsule

Interactive digital keepsakes for the occasions worth keeping.

Write a love letter, build a scrolling memory timeline, or send a date invitation that actually gets a reply. Create it free, pay once to publish, then share a single link. No app to install — the person you made it for just opens it.

  • Five crafted templates — love letter, memory timeline, date invitation, sweet note, birthday surprise
  • Pay once to publish. No subscription, no expiry games
  • Passcode-locked capsules, verified server-side
  • Custom link slugs, photo galleries and music
  • RSVP collection with email notifications
Open LoveCapsuleProduct detail
  • Next.js
  • TypeScript
  • Neon Postgres
  • Clerk
  • PayMongo
  • Cloudflare R2
LoveCapsule running on a phone, showing the template picker with the Wish Cake template and a Start creating button.
lovecapsule.cc
[02]In research

Undisclosed

Every product here starts the same way: a problem worth paying to remove, prototyped before a line of production code is written. This one is still in that phase.

[02] Approach

Four things every
RNDL product does.

Every product carries the studio's name, so every product answers to the same four things. They decide what ships and what goes back to the drawing board.

  • [01]

    Made for a moment

    We build for the occasions people actually mark — an anniversary, a proposal, a birthday. Worth remembering once beats a place in someone's daily notification queue.

    • Anniversaries
    • Birthdays & milestones
    • Proposals & invitations
    • Moments, not routines
  • [02]

    Crafted, not templated

    No two things we ship share a layout. Each gets its own motion, its own structure and its own way of opening, because how it feels to receive is the product.

    • Designed one at a time
    • Motion with intent
    • Details that survive scrutiny
    • Nothing off the shelf
  • [03]

    Opens in a browser

    One link, nothing to install, no account for the person on the receiving end. If it needs a download before it can be enjoyed, it isn't finished.

    • Nothing to install
    • One shareable link
    • Any phone, any browser
    • No sign-up to view
  • [04]

    Built to be shared

    Whoever receives it is the product's second user, and often the next customer. That experience gets the same care as the one that was paid for.

    • Crafted recipient view
    • Rich link previews
    • Custom links
    • Optional passcodes
[03] ToolkitWhat our products run on

One small stack, and we know its failure modes.

Every product the studio ships is built on the same short list. Fewer moving parts means fewer places for a payment to go missing at two in the morning.

Languages04
  • TypeScript
  • Go
  • SQL
  • Python
Interface04
  • React
  • Next.js
  • Tailwind CSS
  • Motion
Data04
  • Postgres
  • Neon
  • Drizzle
  • Redis
Checkout04
  • PayMongo
  • PayPal
  • Webhooks
  • Reconciliation
Platform04
  • Cloudflare
  • Docker
  • Clerk
  • Resend
Signals04
  • OpenTelemetry
  • Grafana
  • PostHog
  • Structured logs
Made for a momentCrafted, not templatedOpens in a browserOne link to shareBuilt to be sharedDetails that survive scrutinyMade in the PhilippinesMade for a momentCrafted, not templatedOpens in a browserOne link to shareBuilt to be sharedDetails that survive scrutinyMade in the Philippines
[04] Method

How a product gets made.

No committees, no roadmap theatre. One person carries a product from the first sketch to the first payment, and the same person answers for it afterwards.

  1. Find

    We look for a moment people already spend money on badly, and check whether a better version is worth paying for at all.

  2. Blueprint

    Data model, money path and failure modes on paper before the first commit. The expensive mistakes are all made here or not at all.

  3. Build

    Working software in weeks, not quarters — type-checked and deployed to a real environment from the first day, never a screenshot deck.

  4. Ship & iterate

    Launch with instrumentation already wired. Then what people actually do decides the next round, not what we hoped they would.

[05] Studio

Founded July 29, 2026.
Small on purpose.

RNDL Interactive is run by Randall Tan from the Philippines. One person designs it, builds it, ships it and answers for it — which is exactly why nothing gets lost in a handoff.

01

Ship, then scale

A product that takes one real payment teaches more than six months of planning. Launch narrow, widen on evidence.

02

Own the money path

Payments are never a plugin. Idempotent, server-authoritative, reconciled — because a lost payment is a lost customer.

03

Craft is a feature

Interfaces people enjoy get shared. That share is the cheapest distribution any small studio will ever buy.

04

Small, on purpose

No layers, no handoffs. The person who designs it builds it, ships it, and answers for it.

Timeline

Year one.

Everything below happened in the studio’s first weeks. It is a short list on purpose — it only contains things that actually shipped.

  1. 29 July 2026

    RNDL Interactive founded

    An independent studio with one rule: build products worth paying for, and the infrastructure to actually charge for them.

  2. 30 July 2026

    LoveCapsule launched

    The first product went live one day after the studio did — a full create-to-publish money path and a recipient experience designed to be shared.

  3. Now

    Five templates, one link each

    Love letters, memory timelines, date invitations, sweet notes and birthday surprises — each designed as its own thing, all live at lovecapsule.cc.

  4. Next

    The second product

    It leaves research when it earns the studio's name. Not before.

[06] ContactOne inbox, one person reading it

Talk to
the person
who built it.

A question about LoveCapsule, a bug you found, something you wish existed, or a partnership worth having — it all lands in one inbox, and a real person answers.

Based
Remote-first · Philippines
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